In a team, I used anthropometrics and iterative user testing to create a more ergonomic handle design for a flashlight. We went through three stages of prototype iterations before reaching the final design. At each step we defined metrics and created user surveys to improve each prototype.
Tools & Materials:
Modulan, foam, woodworking tools
Takeaways:
How to use iterative testing and prototyping to refine a model
Rapid prototyping for ergonomics